Completing Crew Objective 1 (Steal a Ship) no longer anoints the highest-ranked Pi-Rat as Captain (nor vacates the seat when the ship is lost). Captaincy is now earned: the crew chooses one via the Captaincy UI / set_captain and Crew Objective 2. Decoupled captaincy from crew_1 in toggle_objective, dropped the now-unused random import, and updated test_captaincy_and_hand_sizes accordingly. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
85 KiB
85 KiB