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pirats/TODO.md
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## Features
- [x] Add an online indicator that displays if a player is connected
- [x] PvP challenges should linger in the UI after completion so that players can see the result, then dismiss it for themselves
- [x] Add hat/gun icons next to player names on the player list to indicate if they're the captain and/or have a gat
- [x] Replace red/green borders of successful/failed cards with checks and crosses in the upper corner of the card.
- [x] Add a note taking area to store game state between sessions
## Polish
- [x] Accumulate In testing changelog batches and reserve app/Nix version bumps for grouped releases.
- [x] Apply the refreshed light and dark themes to the full rulebook and TL;DR rules.
- [x] Refresh both themes with legible texture and nautical flair, and give the Event Log / My Notes the regular panel surface.
- [x] Do a pass on condensing overly verbose UI elements. For example, "Current Difficulty" could be replaced by "Difficulty" and "The Obstacle List" could be replaced by "Obstacles"
- [x] Event log button should be the same size and position when expanded and collapsed in all screens
- [x] Align the "Current Difficulty" and "Successes" boxes
- [x] Don't have dev mode toggling appear in the event log
- [x] Remove display of current deck size
- [x] Voting status in the between-scenes phase should be visual, not text-based
- [x] Players should be able to see who they voted for
- [x] The "ready" button between scenes is redundant. Allow players to vote, and allow them to change their vote, but once all players have voted, display the result and move on
## Rules
- [x] Check against rules on correct quantity of of obstacles and obstacle refresh rules
- [x] Check against the rules on pi-rat hand size and conditions for drawing more cards — replacements arrive after resolution; one card per applied obstacle.
- [x] Assisting other pi-rats should only be available if there are multiple obstacles in the current challenge
- [x] Checking off personal objectives (gat/name/death) should be handled by group vote rather than adjudication by the deep
- [x] Double check if PvP obstacles should allow card re-draw — only the defender, on a suit-color match (including failure).
## Unknown - need to clarify what these mean
- [ ] Temporary names
- [x] Consistent player list order
- [x] Crew objectives reveal area should be connected to button
## Fixes
- [x] Make sure that gat descriptions are a) required and b) displayed on the UI
## Words Words Words
- [x] **TLDR rules**. A one page summary sheet of the rulebook, for the impatient
- [x] **Suggestions.** Take a pass through all of the suggestions in suggestions.js, rewrite ones that are stiff, awkward, or don't fit the theme/setting as described in the rulebook. Move the suggestion pool from suggestions.js into a backend API endpoint.