- Crew roster bubbles: explicit text color + opaque distinct surface so they're legible and stand out from the page in both themes (the bug was the <button> defaulting to black-on-dark in dark mode). - End-Scene enforcement: unless Dev Mode is on, a scene can't end until every living Pi-Rat has faced a Deep Challenge or the Obstacle List is empty. end_scene_and_transition now returns (ok, msg) and the route surfaces a 400; the Deep sees a ✓/○ challenge-progress badge on each Pi-Rat bubble. 3 new tests cover the gate. - Hand panel: dropped the how-to-play blurb and the title in favor of a low-profile "Your Hand" label. - Bump VERSION to 8 with changelog entry; check off TODO.md Polish items. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
88 KiB
88 KiB