CSS refactor: every color, font, radius, and shadow is now defined once in theme.css; all other styles derive translucent variants with color-mix(), so re-theming means editing one file. Removed the duplicate core.css/style.css import chains, dead styles, and the Bootstrap/Tailwind orphan classes that were silently unstyled (the main reason the splash page looked broken). New "Lantern & Brine" look: brass and parchment on a lantern-lit ink-navy night, Pirata One wordmark with Alegreya SC/Sans body fonts (self-hosted via fontsource — they were previously referenced but never loaded), parchment-faced playing cards, and a rebuilt splash page. Inline color styles in components were replaced with semantic classes (prompt-box, notice-banner, status chips, etc.), the rulebook's embedded palette was updated to match, and the leftover Vite favicon and "frontend" page title were replaced. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
20 lines
1.7 KiB
Markdown
20 lines
1.7 KiB
Markdown
## Major Improvements
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- [ ] **Allow Deep players to roll back game events.** This may require some updates to how game state is handled. Feel free to propose significant overhauls/refactors to enable this cleanly, I am not attached to the current architecture at all.
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- [ ] **Dead Pi-Rat re-roll flow.** I suspect this is badly broken, as it was implemented in a rush by an older model. In particular, other players will need to contribute likes/hates and techniques, which I believe are not currently implemented. This flow should also be used for new players who join after initial character creation, and should take place as a between-scenes phase after Deep Upkeep.
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## Missing Features
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- [ ] The Example Play section of the Rules page could use a bit more formatting for legibility. Make diagrams of the card state at each step rather than just a text listing.
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## Cosmetic
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- [x] **Refactor the CSS.** All colors/fonts/radii/shadows now live as tokens in `frontend/src/assets/css/theme.css`; everything else derives translucent variants via `color-mix()`. Re-theming the app = editing that one file (plus the mirrored token block at the top of `src/pirats/rules.html`).
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- [x] **Re-styling**. New "Lantern & Brine" theme: brass/parchment on lantern-lit ink-navy, Pirata One wordmark, Alegreya SC/Sans (self-hosted via fontsource), parchment-faced playing cards, rebuilt splash page.
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## Worth Double-Checking / Minor
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- [ ] **Dev/prod server flows.** Investigate where assets are served from in both development and production workflows. Make sure we're not committing any compiled svelte code. In production, the app should be used through the Nix flake, which should handle the compile step when the flake is built.
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- [ ] **More formal database migration procedures.**
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