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pirats/frontend/src/components/ScenePhase.svelte
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<script>
import Card from './Card.svelte';
import ChallengePanel from './scene/ChallengePanel.svelte';
import ObstacleBoard from './scene/ObstacleBoard.svelte';
import CrewColumn from './scene/CrewColumn.svelte';
import EventLog from './EventLog.svelte';
export let state;
// The inline Event Log can be toggled from a fixed corner button to declutter.
let logOpen = true;
$: hand = state.player.hand_cards ? JSON.parse(state.player.hand_cards) : [];
$: playerTechs = { J: state.player.tech_jack, Q: state.player.tech_queen, K: state.player.tech_king };
$: isDeep = state.player.role === 'deep';
$: openChallenges = (state.challenges || []).filter(c => c.status === 'open');
// The Challenge area is shown when something is happening there, or to the Deep
// (who calls Challenges and ends the scene from it).
$: showChallengeArea = isDeep || openChallenges.length > 0;
</script>
<div class="scene-view-layout" class:log-collapsed={!logOpen} id="scene-layout-container" data-game-id={state.game.id} data-player-id={state.player.id}>
<!-- LEFT COLUMN: The Crew -->
<CrewColumn {state} />
<!-- MIDDLE COLUMN: Your hand, the Challenge, the Obstacle list -->
<div class="table-column">
{#if !isDeep}
<div class="card glass-panel hand-card">
<span class="hand-label">🃏 Your Hand</span>
<div class="hand-flex">
{#each hand as card}
<Card {card} techs={playerTechs}
draggable={true}
on:dragstart={(e) => {
e.dataTransfer.setData('text/plain', card);
e.currentTarget.classList.add("dragging");
}}
on:dragend={(e) => {
e.currentTarget.classList.remove("dragging");
}} />
{:else}
<p class="empty-text text-center">Empty hand. Match an obstacles color to draw cards.</p>
{/each}
</div>
</div>
{/if}
{#if showChallengeArea}
<div class="card glass-panel challenge-area-card">
<ChallengePanel {state} />
</div>
{/if}
<div class="card glass-panel obstacle-list-card">
<div class="card-header">
<h3>🌊 Obstacles</h3>
<span class="deck-counter">🎴 Deck: {state.game.deck_cards ? JSON.parse(state.game.deck_cards).length : 0} cards left</span>
</div>
<ObstacleBoard {state} />
</div>
</div>
<!-- RIGHT COLUMN: The Event Log (collapsible to a corner button) -->
{#if logOpen}
<div class="log-column">
<EventLog {state} inline on:collapse={() => (logOpen = false)} />
</div>
{/if}
</div>
<button
class="log-reopen-btn"
title={logOpen ? 'Hide the event log' : 'Show the event log'}
on:click={() => (logOpen = !logOpen)}
>
{logOpen ? '✕ Close Log' : '📜 Event Log'}
</button>