## Polish - [x] The character sheet modal popup is narrower than it needs to be on wide screens. I think it could safely be like 90% as wide as the non-modal UI. - [x] Popping out the event log should leave a close button where the "Event Log" open button is, so that you don't have to move your mouse to quickly toggle it. The existing close button can remain. - [ ] Use the same vertical UI for the player list in all phases - [x] In the admin panel, if a pi-rat doesn't have a name yet, it should show something like 'not chosen yet' rather than the player name - [x] In the admin panel, the "Open" and "Copy" buttons should be the same size - [x] Store the player name in local storage and pre-populate it when joining a new game (but don't force it, let the player edit it if they'd prefer a different name) - [x] If a player tries to rejoin a game that has ended or that they've been kicked from, they should get an error message and it should be removed from the list of re-joinable games - [x] Games should have join codes in addition to join links. Join codes should be a sequence of 5 alphanumeric characters (upper case letters only, no ambiguous letters like 0/O/1/I). Add a panel to the home page for joining a game via code, and display the join code on the admin page ## Words Words Words - [ ] **TLDR rules**. A one page summary sheet of the rulebook, for the impatient - [ ] **Suggestions.** Take a pass through all of the suggestions in suggestions.js, rewrite ones that are stiff, awkward, or don't fit the theme/setting as described in the rulebook. Move the suggestion pool from suggestions.js into a backend API endpoint.