Commit Graph

8 Commits

Author SHA1 Message Date
9a5a319cb9 Keep player rosters vertical 2026-07-10 14:06:01 -07:00
2210bcd48e Widen character sheet modal 2026-07-10 11:58:34 -07:00
e1779292e5 Simple tasks: Event log and personal objective cursor
Completed tasks: 'Event log items' and 'Personal objectives for pi-rats' from TODO.md
2026-06-15 10:57:00 -07:00
daeac91d07 Dead code cleanups 2026-06-15 07:46:32 -07:00
2ea91c066a Refresh the scene dashboard around a crew bubble column
Replace the roster banner and the standalone character-sheet panel with
a left-hand column of crew bubbles. Each bubble shows the player's role
icon, name, rank, current hand size, and a 🛞 for the Captain; clicking
one pops out that player's character sheet as a modal.

- New CrewColumn.svelte: bubbles (Pi-Rats first, Deep last) + an
  Objectives button that opens a crew-objectives popup.
- CharacterSheet.svelte is now a target-driven modal: description,
  likes/hates, and personal objectives for anyone; secret J/Q/K only on
  your own sheet; the Duel UI (no "Challenge whom?" — target is fixed)
  only when a living Pi-Rat views another living Pi-Rat.
- ScenePhase.svelte → 3-column layout (crew | obstacles | hand/deep);
  crew column collapses to a horizontal strip on narrow screens.
- Shared .modal-backdrop/.modal-box/.modal-close moved into components.css;
  removed the now-dead roster-banner and captain-badge styles.

Backend unchanged — the state blob already carries hands, roles, ranks,
objectives, and the captain.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-14 20:03:41 -07:00
3395b127b4 Dev mode revamp 2026-06-12 11:50:34 -07:00
0744893e7b Re-theme the app: token-based CSS and a full face lift
CSS refactor: every color, font, radius, and shadow is now defined once
in theme.css; all other styles derive translucent variants with
color-mix(), so re-theming means editing one file. Removed the
duplicate core.css/style.css import chains, dead styles, and the
Bootstrap/Tailwind orphan classes that were silently unstyled
(the main reason the splash page looked broken).

New "Lantern & Brine" look: brass and parchment on a lantern-lit
ink-navy night, Pirata One wordmark with Alegreya SC/Sans body fonts
(self-hosted via fontsource — they were previously referenced but
never loaded), parchment-faced playing cards, and a rebuilt splash
page. Inline color styles in components were replaced with semantic
classes (prompt-box, notice-banner, status chips, etc.), the rulebook's
embedded palette was updated to match, and the leftover Vite favicon
and "frontend" page title were replaced.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 06:50:00 -07:00
58a7e4d4f1 Switch to Svelte 2026-06-11 14:39:41 -07:00