Technique swapping implementation
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@@ -89,7 +89,9 @@ def get_game_state(game_id: str, player_id: str, db: Session = Depends(get_sessi
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# admin_key stays hidden except from Admins, who need it to open the admin panel
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"game": game.model_dump(exclude=(set() if player.is_admin else {"admin_key"})),
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"player": player.model_dump(),
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"players": [p.model_dump() for p in game.players],
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# A swap offer must reveal nothing but its existence: only the offerer
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# gets to see which technique they put on the table.
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"players": [p.model_dump(exclude=(set() if p.id == player.id else {"swap_offer_technique"})) for p in game.players],
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"obstacles": [o.model_dump() for o in game.obstacles],
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"challenges": [c.model_dump() for c in game.challenges],
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"votes": [v.model_dump() for v in game.votes],
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