From d78d23d26958eaeb1987bc49bf7f6c6909a4bbc3 Mon Sep 17 00:00:00 2001 From: Tim McCarthy Date: Fri, 4 Sep 2026 19:13:19 -0700 Subject: [PATCH] Remove deck size from the table --- TODO.md | 2 +- frontend/src/assets/css/scene-play.css | 6 +----- frontend/src/components/ScenePhase.svelte | 1 - frontend/src/lib/changelog.js | 3 ++- 4 files changed, 4 insertions(+), 8 deletions(-) diff --git a/TODO.md b/TODO.md index 69396ff..0294070 100644 --- a/TODO.md +++ b/TODO.md @@ -12,7 +12,7 @@ - [x] Event log button should be the same size and position when expanded and collapsed in all screens - [x] Align the "Current Difficulty" and "Successes" boxes - [x] Don't have dev mode toggling appear in the event log -- [ ] Remove display of current deck size +- [x] Remove display of current deck size - [ ] Voting status in the between-scenes phase should be visual, not text-based - [ ] Players should be able to see who they voted for - [ ] The "ready" button between scenes is redundant. Allow players to vote, and allow them to change their vote, but once all players have voted, display the result and move on diff --git a/frontend/src/assets/css/scene-play.css b/frontend/src/assets/css/scene-play.css index f8ac909..fb84858 100644 --- a/frontend/src/assets/css/scene-play.css +++ b/frontend/src/assets/css/scene-play.css @@ -221,11 +221,7 @@ padding-bottom: 0; } -.deck-counter { - font-size: 0.85rem; - color: var(--accent); - font-weight: 700; -} + /* --- Obstacles --- */ .obstacles-container { diff --git a/frontend/src/components/ScenePhase.svelte b/frontend/src/components/ScenePhase.svelte index b032e93..6395bf6 100644 --- a/frontend/src/components/ScenePhase.svelte +++ b/frontend/src/components/ScenePhase.svelte @@ -56,7 +56,6 @@

🌊 Obstacles

- 🎴 Deck: {state.game.deck_cards ? JSON.parse(state.game.deck_cards).length : 0} cards left
diff --git a/frontend/src/lib/changelog.js b/frontend/src/lib/changelog.js index c373ad0..f29bdd8 100644 --- a/frontend/src/lib/changelog.js +++ b/frontend/src/lib/changelog.js @@ -6,10 +6,11 @@ // - Add a CHANGELOG entry only when a commit changes something players can // see. Skip refactors, tests, and tooling. Keep wording player-facing. -export const VERSION = 28; +export const VERSION = 29; // Newest first. Each entry: { version, date: 'YYYY-MM-DD', changes: [string, ...] }. export const CHANGELOG = [ + { version: 29, date: '2026-09-04', changes: ['Removed the remaining deck count from the table.'] }, { version: 28, date: '2026-09-04', changes: ['The Event Log toggle keeps the same size when opened or closed.', 'Dev Mode changes no longer clutter the Event Log.'] }, { version: 27, date: '2026-09-04', changes: ['Shorter labels make the table easier to scan.', 'Difficulty and Successes now line up side by side, including on small screens.'] }, {