Backend logging: stderr + configurable rotating file
Add configure_logging() (main.py): always logs to stderr, plus a rotating file when PIRATS_LOG_FILE is set; level from PIRATS_LOG_LEVEL (default INFO). Called from both the CLI entrypoint and the app lifespan (idempotent), which also logs startup/migration/shutdown. Targeted server-side events for ops/debugging (not every game event): game created, player joined, player removed (kick/leave), game ended. NixOS service: new logFile (/var/log/pirats/pirats.log) and logLevel options, wired to the env vars; LogsDirectory=pirats makes the path writable under the sandboxed DynamicUser. README documents the env vars/options. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -6,7 +6,7 @@
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// - Add a CHANGELOG entry only when a commit changes something players can
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// see. Skip refactors, tests, and tooling. Keep wording player-facing.
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export const VERSION = 8;
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export const VERSION = 9;
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// Newest first. Each entry: { version, date: 'YYYY-MM-DD', changes: [string, ...] }.
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export const CHANGELOG = [
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