Switch to Svelte

This commit is contained in:
2026-06-11 14:39:41 -07:00
parent 29860061c4
commit 58a7e4d4f1
74 changed files with 7144 additions and 2379 deletions

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<script>
import { onMount } from 'svelte';
import { apiRequest } from '../lib/api';
export let params = {};
let gameId = params.id;
let adminKey = '';
let data = null;
let error = '';
onMount(() => {
// Try to load admin_key from local storage
adminKey = localStorage.getItem(`admin_key_${gameId}`) || '';
if (adminKey) {
loadAdminData();
}
});
async function loadAdminData() {
if (!adminKey) return;
try {
data = await apiRequest(`/game/${gameId}/admin?key=${encodeURIComponent(adminKey)}`);
error = '';
} catch (err) {
error = err.message;
data = null;
}
}
</script>
<div class="max-w-4xl mx-auto p-4 space-y-6">
<h1 class="text-3xl font-bold text-gold">Admin Panel</h1>
{#if !data}
<div class="card p-6">
<h2 class="text-xl mb-4">Enter Admin Key</h2>
<form on:submit|preventDefault={loadAdminData} class="flex gap-4">
<input type="text" bind:value={adminKey} class="form-control flex-grow" placeholder="Admin Key" required/>
<button type="submit" class="btn btn-primary">Login</button>
</form>
{#if error}
<div class="alert alert-danger mt-4">{error}</div>
{/if}
</div>
{:else}
<div class="card p-6">
<h2 class="text-xl font-bold text-silver mb-4">Game: {data.game.crew_name}</h2>
<p><strong>Phase:</strong> {data.game.phase}</p>
<p><strong>Admin Key:</strong> <span class="bg-dark-900 px-2 py-1 font-mono text-sm">{data.game.admin_key}</span></p>
<h3 class="text-xl font-bold text-silver mt-8 mb-4">Players</h3>
<table class="w-full text-left bg-dark-900 rounded border border-gray-700">
<thead>
<tr class="border-b border-gray-700">
<th class="p-3">Name</th>
<th class="p-3">Role</th>
<th class="p-3">Status</th>
<th class="p-3">Rank</th>
</tr>
</thead>
<tbody>
{#each data.players as p}
<tr class="border-b border-gray-800">
<td class="p-3">{p.name}</td>
<td class="p-3">
{#if p.role === 'deep'} 🌊 Deep
{:else if p.role === 'pirat'} 🐀 Pi-Rat
{:else} None
{/if}
</td>
<td class="p-3">
{#if p.is_ghost} 👻 Ghost
{:else if p.is_dead} 💀 Dead
{:else} Alive
{/if}
</td>
<td class="p-3">{p.rank}</td>
</tr>
{/each}
</tbody>
</table>
<div class="mt-8">
<a href="/#/game/{gameId}/join" class="btn btn-secondary">Back to Game Join Page</a>
</div>
</div>
{/if}
</div>