Fable will fix it!

This commit is contained in:
2026-06-11 15:57:08 -07:00
parent 2af98a3eeb
commit 443acd8400
23 changed files with 2151 additions and 557 deletions

View File

@@ -7,6 +7,7 @@
import SceneSetupPhase from '../components/SceneSetupPhase.svelte';
import ScenePhase from '../components/ScenePhase.svelte';
import UpkeepPhase from '../components/UpkeepPhase.svelte';
import GameOverPhase from '../components/GameOverPhase.svelte';
export let params = {};
let gameId = params.id;
@@ -55,6 +56,8 @@
<ScenePhase {state} />
{:else if state.game.phase === 'between_scenes' || state.game.phase === 'deep_upkeep'}
<UpkeepPhase {state} />
{:else if state.game.phase === 'ended'}
<GameOverPhase {state} />
{:else}
<div class="card p-4">Unknown phase: {state.game.phase}</div>
{/if}