Player minimum of 3 to start a game or scene
Enforced server-side in lobby/start and confirm_scene_setup via crud_base.has_min_players; Dev Mode bypasses it so local single-player testing still works. Lobby and scene-setup UIs show a player-count message instead of the start button when below the minimum. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -44,7 +44,8 @@
|
||||
$: allRolesAssigned = state.players.every(p => p.role !== null || p.needs_reroll);
|
||||
$: deepPlayer = state.players.find(p => p.role === 'deep');
|
||||
$: piratPlayer = state.players.find(p => p.role === 'pirat');
|
||||
$: canStart = allRolesAssigned && deepPlayer && piratPlayer && (state.player.is_admin || state.player.role === 'deep');
|
||||
$: enoughPlayers = state.players.length >= 3 || state.game.dev_mode;
|
||||
$: canStart = enoughPlayers && allRolesAssigned && deepPlayer && piratPlayer && (state.player.is_admin || state.player.role === 'deep');
|
||||
</script>
|
||||
|
||||
<div class="scene-setup-view text-center">
|
||||
@@ -137,6 +138,8 @@
|
||||
class="btn btn-primary btn-large glow-effect">
|
||||
{starting ? 'Starting Scene...' : 'Confirm Roles & Shuffle Deck'}
|
||||
</button>
|
||||
{:else if !enoughPlayers}
|
||||
<p class="text-danger italic mt-4">You need at least 3 players to start a scene — share the join link!</p>
|
||||
{:else if !allRolesAssigned}
|
||||
<p class="text-muted italic mt-4">Waiting for all players to choose a role...</p>
|
||||
{:else if !deepPlayer}
|
||||
|
||||
Reference in New Issue
Block a user