Player minimum of 3 to start a game or scene
Enforced server-side in lobby/start and confirm_scene_setup via crud_base.has_min_players; Dev Mode bypasses it so local single-player testing still works. Lobby and scene-setup UIs show a player-count message instead of the start button when below the minimum. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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TODO.md
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TODO.md
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## Preventing blocked play
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- [x] **Multiple admins.** The Admin player should be able to grant other players Admin privileges in the admin panel.
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- [ ] **Player minimum.** You need at least three players to start a game, or to start a new scene if a player dropped out mid-game.
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- [x] **Player minimum.** You need at least three players to start a game, or to start a new scene if a player dropped out mid-game. (Dev Mode bypasses the minimum for local testing.)
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- [ ] **Player kicking.** Admins should be able to kick players out of the game so that it doesn't get stuck if a player vanishes. Admins can kick other admins.
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## Session management
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