Re-theme the app: token-based CSS and a full face lift
CSS refactor: every color, font, radius, and shadow is now defined once in theme.css; all other styles derive translucent variants with color-mix(), so re-theming means editing one file. Removed the duplicate core.css/style.css import chains, dead styles, and the Bootstrap/Tailwind orphan classes that were silently unstyled (the main reason the splash page looked broken). New "Lantern & Brine" look: brass and parchment on a lantern-lit ink-navy night, Pirata One wordmark with Alegreya SC/Sans body fonts (self-hosted via fontsource — they were previously referenced but never loaded), parchment-faced playing cards, and a rebuilt splash page. Inline color styles in components were replaced with semantic classes (prompt-box, notice-banner, status chips, etc.), the rulebook's embedded palette was updated to match, and the leftover Vite favicon and "frontend" page title were replaced. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -55,32 +55,32 @@
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{/if}
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{#if state.player.is_dead}
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<div class="sheet-group prompt-box" style="background: rgba(255, 42, 95, 0.1); border: 1px dashed var(--red-suit); padding: 1rem; border-radius: 8px; margin-bottom: 1rem; text-align: center;">
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<h4 style="color: var(--red-suit); margin-top: 0; font-family: var(--font-heading); font-size: 1.1rem; font-weight: 700;">💀 You have Died / Retired!</h4>
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<div class="prompt-box danger text-center">
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<h4>💀 You have Died / Retired!</h4>
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<p class="info-text" style="margin-bottom: 0; font-size: 0.9rem;">Your story arc is complete. You will choose to become a Ghost or roll a new character during the upkeep phase between scenes.</p>
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</div>
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{/if}
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{#if state.player.is_ghost}
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<div class="sheet-group prompt-box" style="background: rgba(120, 150, 180, 0.1); border: 1px dashed #7890a8; padding: 1rem; border-radius: 8px; margin-bottom: 1rem; text-align: center;">
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<h4 style="color: #a0b0c0; margin-top: 0; font-family: var(--font-heading); font-size: 1.1rem; font-weight: 700;">👻 Playing as a Ghost</h4>
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<div class="prompt-box ghostly text-center">
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<h4>👻 Playing as a Ghost</h4>
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<p class="info-text" style="margin-bottom: 0; font-size: 0.9rem;">You are in the Ghost World (grayscale view). You cannot interact well with the living but you can still help them resolve challenges!</p>
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</div>
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{/if}
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{#if state.player.needs_name}
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<div class="sheet-group prompt-box" style="background: rgba(212, 175, 55, 0.1); border: 1px dashed var(--gold); padding: 1rem; border-radius: 8px; margin-bottom: 1rem;">
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<h4 style="color: var(--gold); margin-top: 0;">🏴☠️ You Earned a Name!</h4>
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<div class="prompt-box accent">
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<h4>🏴☠️ You Earned a Name!</h4>
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<p class="info-text" style="margin-bottom: 0.5rem;">You completed your second objective and ranked up! What is your new Pirate Name?</p>
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<div style="display: flex; gap: 0.5rem;">
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<input type="text" bind:value={newNameInput} class="form-control" placeholder="Enter new name...">
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<div class="input-row">
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<input type="text" bind:value={newNameInput} class="input-field" placeholder="Enter new name...">
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<button class="btn btn-gold" on:click={submitNewName} disabled={!newNameInput.trim()}>Claim Name</button>
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</div>
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</div>
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{/if}
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{#if state.player.tax_banned}
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<div class="sheet-group prompt-box" style="background: rgba(255, 42, 95, 0.08); border: 1px dashed var(--red-suit); padding: 0.75rem; border-radius: 8px; margin-bottom: 1rem; text-align: center;">
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<div class="prompt-box danger text-center">
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<p class="info-text" style="margin: 0; font-size: 0.9rem;">🚫 You failed a refused Tax — no more Gat/Name Taxes for you this scene.</p>
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</div>
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{/if}
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@@ -104,7 +104,7 @@
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<!-- Duel another Pi-Rat -->
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{#if !state.player.is_dead && duelTargets.length > 0}
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<div class="sheet-group margin-top">
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<h4 style="color: var(--gold);">⚔️ Duel a Pi-Rat</h4>
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<h4>⚔️ Duel a Pi-Rat</h4>
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<p class="info-text" style="font-size: 0.85rem;">Challenge a crewmate (e.g. for the Captaincy)! Your card becomes a temporary Obstacle they must beat. Both cards are discarded afterwards.</p>
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<select class="select-field" bind:value={pvpOpponentId} style="width: 100%; margin-bottom: 0.5rem;">
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<option value="">Challenge whom?</option>
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@@ -123,7 +123,7 @@
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{/if}
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<div class="sheet-group margin-top">
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<h4 style="color: var(--gold);">Crew Objectives</h4>
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<h4>Crew Objectives</h4>
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<div class="objectives-checklist">
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<label class="checkbox-label">
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<input type="checkbox" checked={state.game.completed_crew_1} disabled>
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@@ -141,7 +141,7 @@
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</div>
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<div class="sheet-group margin-top">
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<h4 style="color: var(--gold);">Personal Objectives</h4>
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<h4>Personal Objectives</h4>
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<div class="objectives-checklist">
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<label class="checkbox-label">
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<input type="checkbox" checked={state.player.completed_personal_1} disabled>
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