Between Scenes (Scene #{{ game.current_scene_number }} Concluded)

Upkeep and tallying. Nominate a crewmate to Rank Up, redraw hand cards for resting Deep players, and ready up for the next scene.

1. Pirate Ranking (Voting)

Nominate one crewmate who best exemplified pirate qualities in the previous scene. Previous Deep players are ineligible to receive votes.

{% set ns_vote = namespace(has_voted=False) %} {% for v in votes %} {% if v.voter_player_id == player.id %} {% set ns_vote.has_voted = True %} {% endif %} {% endfor %} {% if ns_vote.has_voted %}

✔️ Vote submitted! Waiting for other players to submit their nominations.

{% else %}
{% endif %}

Nomination Progress:

{% for p in game.players %} {% set voted = False %} {% for v in votes if v.voter_player_id == p.id %} {% set voted = True %} {% endfor %}
{{ p.name }} {% if voted %}Voted{% else %}Voting...{% endif %}
{% endfor %}

2. Resting Deep Upkeep

{% if player.previous_role == "deep" %}

You controlled the Deep in the last scene and your Pi-Rat was resting. You will discard your current hand and redraw back up to your maximum hand size (Rank {{ player.rank }} maximum: {{ max_hand_size }} cards).

This is handled automatically when transitioning, but you must click 'Ready' below to proceed.

{% else %}

Your Pi-Rat was active. Your hand cards carry over to the next scene.

{% endif %}

Crew Rank Ledger:

    {% for p in game.players %}
  • {{ p.name }}: Rank {{ p.rank }} {% if p.previous_role == 'deep' %}Deep{% else %}Pi-Rat{% endif %}
  • {% endfor %}
{% set eligible_count = namespace(value=0) %} {% for other in game.players if other.id != player.id and other.previous_role != 'deep' %} {% set eligible_count.value = eligible_count.value + 1 %} {% endfor %} {% if eligible_count.value > 0 and not ns_vote.has_voted %}

⚠️ You must nominate a crewmate above before you can ready up.

{% else %} {% if player.is_ready %}

Ready! Waiting for other players to ready up...

{% else %} {% endif %} {% endif %}
{% include "header_status_snippet.html" %}